Thursday, November 4, 2010

Progress on Group Project

Last week, CST 300 was cancelled, so my group met at the time the class usually takes place. At the meeting we decided on a topic for our presentation, the development of video games. Everyone is interested in entering game development out of college, but most of us knew very little about the actual process and roles, so we decided this would be a great topic to do. We have both CD and CSIT majors in our group, so we decided to split the research into two categories, the design roles and the technical roles. I know a little bit about the technical roles in video games, but I had no clue there were so many design aspects. It was very interesting to hear the other members of my group talk about single vs. multiplayer gameplay and the importance of user interface. After our group meeting we decided to meet again this week, yesterday, to discuss the progress of our research.

One research problem we ran into was not being able to find enough resources for single vs. multiplayer game design. But since there are many other aspects of game design, it wasn't hard to think of other aspects to research.

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